

- #UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 FOR MAC#
- #UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 UPDATE#
- #UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 MANUAL#
- #UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 UPGRADE#
- #UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 ANDROID#
The XCodeEditor project messes up with the way in which PBXVariantGroups are added to an XCode project. Make the value of the PostProcessBuild attribute in the HelpshiftPostProcess.cs file to something greater than all other attribute values. If you are using the Facebook or any other plugin which uses the XCodeEditor for Unity project, please follow the below steps to fix the problem.

This will be seen by the HelpshiftLocalizable.string files seen in red. The issue here is that the HSLocalization files have not been added correctly. If you cannot see strings in the SDK UI, go to the XCode project and navigate to the Build Phases -> Copy Bundle Resources By selecting iOS in the file inspector, unity will copy the resources correctly into the xcode project. bundle files automatically into the xcode project. Explanationįrom unity 5.4.x and above, we have observed that unity does not add. This needs to be done for the HsLocalization bundle as well. You can locate the bundle at path Assets/Helpshift/Plugins/iOS Select iOS in the file inspecterĬheck iOS in the file inspector. Select the HsUIResourcesBundle inside the project. If you are seeing resources like chat bubbles, attachment buttion icon missing, please follow the below steps: Select the HsUIResourceBundle in the project
#UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 ANDROID#
If you see Android resources are added to the Xcode project when the game is built using Unity 5.4, make sure the platform for Plugins/Android/appcompat and Plugins/Android/helpshift are set to Android App crashes on selecting screenshot buttonĪpplicable to version 2.4.0 and above on iOS 10Īdd NSPhotoLibraryUsageDescription key in you application info plist file Resources missing in the SDK If you don't see localized strings when the game is built using Unity 5.4, make sure the platform is set to iOS for HsLocalization.bundle in Unity platform inspector. Strings not localized in games created on Unity 5.4 If you get app crashing when the game is built using Unity 5.4, make sure the platform is set to iOS for HsUIResourceBundle.bundle in Unity platform inspector. App crashing on launching support session Using any other Unity version causes the assets to not appear in the Unity Editor.įor more details about Unity and macOS 10.13 High Sierra compatibility, Read the official unity thread here.
#UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 FOR MAC#

#UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 MANUAL#
If you are using SDK version 5.3.x and below then it requires a few manual steps to get Helpshift SDK working.
#UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 UPDATE#
Here we recommend you update to our latest unity SDK version in which the fix is already supported. This script doesn’t work well with the new changes introduced in the Unity 2019.3. We use an open source project called mod-pbxproj to manipulate the XCode project and make the integration seamless. The Xcode project structure has changed as of Unity 2019.3 to support Unity integration into native iOS applications via Unity as a Library. Support for Unity 2019.3.x and above for plugin version 5.3.x and below
#UNITY CRASHES ON LAUNCH UNITY 5.4.2F2 UPGRADE#
